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introduction
1. human
2. computer
3. interaction
4. paradigms
5. design basics
6. software process
7. design rules
8. implementation
9. evaluation
10. universal design
11. user support
12. cognitive models
13. socio-organizational
14. comm and collab
15. task models
16. dialogue
17. system models
18. rich interaction
19. groupware
20. ubicomp, VR, vis
21. hypertext and WWW
references

resources
exercises
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intro

 outline 

 links 

 resources 

 exercises 

Here at the introduction section, you can find information, links etc. relating to HCI in general.

Choose a chapter from the menu on the left or from the list below to see exercises, resources and links for more specific topics.

Part One: Foundations
1. The human
2. The computer
3. The interaction
4. Paradigms
Part Two: Design Proces
5. Interaction design basics
6. HCI in the software process
7. Design rules
8. Implementation support
9. Evaluation techniques
10. Universal design
11. User support
Part Three: Models and Theories
12. Cognitive models
13. Socio-organizational issues and stakeholder requirements
14. Communication and collaboration models
15. Task analysis
16. Dialogue notations and design
17. Models of the system
18. Modelling rich interaction
Part Four: Outside the Box
19. Groupware
20. Ubiquitous computing and augmented realities
21. Hypertext, multimedia, and the world wide web
End Matter
References