Human-Computer Interaction 3e Dix, Finlay, Abowd, Beale

intro

 outline 

 links 

 resources 

 exercises 

See resources for each chapter for slides in PowerPoint format also student handouts as PDF either 3 up (3 slides plus room for notes, largest file 630K) or 6 up (6 slides per page, largest file 500K). You can also see all the slides together in the resources section.

If you want the slides for all the chapters, you can download them as a ZIP file (11M) or tarball (gz compressed tar file, 11M).


home | about | chapters | resources | exercises | online | editions | interactive | community | search | plus +++
chapters: introduction | 1. human | 2. computer | 3. interaction | 4. paradigms | 5. design basics | 6. software process | 7. design rules | 8. implementation | 9. evaluation | 10. universal design | 11. user support | 12. cognitive models | 13. socio-organizational | 14. comm and collab | 15. task models | 16. dialogue | 17. system models | 18. rich interaction | 19. groupware | 20. ubicomp, VR, vis | 21. hypertext and WWW | references